I made a code for Blackjack in Python and whenever I run blackjack_game(deck) saying no to the ‘Play Again’ input should quit the game but it doesn’t. Funds going zero and below should also trigger the game to quit but it doesn’t. This is what it looks like: I added a quit() that should trigger should ‘while play_again == ‘Y’:’
Tag: oop
Sort one inside another
I have a class Person that contains names and hobbies. Then there’s a list that contains people. person1 = Person(“MarySmith”, [“dancing”, “biking”, “cooking”]) person2 = … people = [person1, person2,..] I need to return a list of people sorted alphabetically by their name, and also sort their list of hobbies alphabetically. This is what I have so far: This is
want to make python function a tv_turn_on_or_Off() to print on for first time then off if called again
make a function named tv_turn_on_or_Off() ,it will take no parameter. if called for the first time it will print tv is on. if called again it will print tv is off. Then,if called again will print tv is on Answer Just have a simple flag as your instance variable. By each call you should toggle it:
Two different Python classes sharing attribute with same underlying object
Is it possible in Python to have two objects, each of them an instance of a different class, that always share the same value for a particular attribute? For instance, suppose the following code: Here my goal would be for a.grid and b.grid to contain the same value always, regardless of whether one is initialized from the other or which
Inventory discrete event simulation with simpy object oriented
I m trying to formulate an inventory simulation with Simpy (a Python library for discrete event simulation) using an Object Oriented approach. The simulation follow these steps: Initialization : A warehouse with unlimoted capacity and initial inventory on hand. Serve Customers : Customers arrive each inter arrival time and ask for a quantity of items demand. If we have enough
python data relationships with classes, can’t pass data correctly
So I had this idea to make a python program that does data relationships by using lists, classes, objects, and some nested for-each loop trickery. I don’t understand how to structure my program with regards to passing data from a class’s internal function/method in a way that’s usable. 5 years ago I had similar problems with c++ and I developed
Google Kickstart 2014 Round D Sort a scrambled itinerary – Do I need to bring the input in a ready-to-use array format?
Problem: Once upon a day, Mary bought a one-way ticket from somewhere to somewhere with some flight transfers. For example: SFO->DFW DFW->JFK JFK->MIA MIA->ORD. Obviously, transfer flights at a city twice or more doesn’t make any sense. So Mary will not do that. Unfortunately, after she received the tickets, she messed up the tickets and she forgot the order of
Custom Transformer Class Inheritance [closed]
Closed. This question needs debugging details. It is not currently accepting answers. Edit the question to include desired behavior, a specific problem or error, and the shortest code necessary to reproduce the problem. This will help others answer the question. Closed 6 months ago. Improve this question I’m attempting to put together a Custom Transformer for sklearn which returns either
Python OOP using sklearn API
I want to learn more advanced OOP methods and create a class using sklearn APIs, my idea is to integrate feature selection methods. I want to be able to call a feature selection method by name, and next fit and transform data. I am not sure, what I am doing wrong but currently, I have the following error that I
How to pass variable to base class
Consider the following Python code (Python 3): I have a class Signal comprising all the functions signals of all different kinds should be able to perform. For each kind of signal, I create a new class, where the data is “sampled”, meaning an array with signal data is specified. If I now want to plot the signal, the plot method