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Pygame: how to write event-loop polymorphically

I’m some-what new to pygame, and while trying to get back into it, I found the advice “replace your conditionals with polymorphism.” Most pygame tutorials recommend using the “for event in pygame.event.get()” loop and then using a conditional to determine if any particular event …

Connecting Flask Socket.IO Server and Flutter

Basically, I have a socket io flask code: This code is working fine when I try to connect it to javascript However in flutter I can not achieve that I have stateful Widget that has a button in it And I am using this function to connect to my socket when the button is pressed I can not connect it