Skip to content

Tag: python

Pygame, Collision between 2 objects in the same group

So, i am trying to create a game where aliens spawn from 3 specific places. Each Alien will spawn randomly in one of the 3. But there will always be at least one alien, that will spawn on top of another one. I want to delete that alien and spawn him randomly in another spawn point. If it is empty

How to use logging.getLogger(__name__) in multiple modules

From the logging howto for Python 2.7 (my emphasis): A good convention to use when naming loggers is to use a module-level logger, in each module which uses logging, named as follows: logger = logging.getLogger(__name__) This means that logger names track the package/module hierarchy, and it’s intuitively obv…