My Issue I am using the Panda3D wrapper for Python to run some 1st person game tests. I would like the collider of the ursina camera type called the FirstPersonController to extend its collider over the sprite. I have tried (without really knowing how as there aren’t many tutorials on Ursina) using a BoxCollider() but I didn’t really get how
Tag: panda3d
Why can’t I load a .OBJ file into Python Ursina?
I am using the python Ursina engine. I want to import a .OBJ file, but it never works, yet no errors are raised. I have tried: I have also tried it without the .obj ending. Any help? I have now tried: I get the error: Answer The issue is triangulation. The models faces must only be triangles. You can do
Closing a Panda3d app without shutting down the whole Process
wrote a small application which is composed of a QT GUI module which in turn initiate an object that inherits from ShowBase class. Problem is, if I close the Panda App, the ShowBase class calls finalizeExit() which in turn shuts the whole process by calling exit. If I avoid calling the finalize method by overriding userExit(), the resources for the