I found this fantasy name generator here. I am trying to adapt the code to suit my purpose. I want to create an NPC name automatically, using the function name_gen within the class NPC. With the NPC characteristics being: The code from the name generator I need is the following: Now the only thing I think I still need to
Tag: class
Python – Access a list from a class using instance[]
So I have this code : And when I create an instance, like this : To access a value (like 3 for example), I know I should do and I would like to know how to access it using and still use Thanks in advance ! Answer Define the __getitem__ function to allow for custom indexing:
Already updated my pip, still failed to add circle as a module
I have been searching for different methods for using a class method to create circles. At first, I was able to print ‘c1’, however, after updating my python, it said is not defined which confuses me. Is there any method that I can solve it or any recommended websites for such programming functions? Thank you. Answer There’s a few things
asdict() inside .format() in a Python class
How can I use asdict() method inside .format() in oder to unpack the class attributes. So that instead of this: I could write something like this: Answer asdict should be called on an instance of a class – self, in this case. Additionally, you don’t need the dict’s keys, you need its values, which you can spread using the *
How can I get attributes of induvidual items in a list of Objects in Python?
I have a list of objects known as Civilizations and initialized as I also have a class Civilization and class Mothership as Printing (a) gives us <__main__.Mothership object at 0x0000029412E240A0> twice as a result, and x ends up looking like [300,300]. Is there a way to iterate over the objects and obtain their individual attributes? I am trying to get
Python MWC pattern GUI – Menubar command from controller class
I’m trying to build a tool for data analysis. I expect that this kind of application gets big, so I’m following the MVC pattern to organize it as best as possible. My results are saved in .csv files, so the goal should be to “import” them into the GUI. I want to open these files using “CTRL + O” as
How can I make Objects communicate with each other in Python?
I am making a little project for Neurons on replit. I made a class called Neurons. I set connections = []. I created a function called connect() to connect two Neurons via synapses. If one neuron fires, all of the other Neurons in the connections list would receive the signal. How could I make two different Objects in the same
Takes 1 positional argument but 2 were given Python Tkinter
I am working on one feature of my software which takes keyboard which I have bind to the window like this win.bind(‘<Key>’, self.triggerBackButton). And here is the callback funtion. Logic of above function goes something like this. It takes self and event as input, where event holds the information like from where it was triggered, which button triggered it etc.
assert menu.__str__() == “” AssertionError
I get assertion error when i try to assert “” (empty string) into str function. Could anyone enlighten me as of why that happens. Totally clueless here. I know the str function needs to return a string but as far as i know it is returning a string when i run: The error comes when i run: here is my
Get __repr__ to return string that has same value when passed to eval?
I don’t fully understand what is going on here. Why does the returned string from repr evaluate to False? If anyone can expand on what I’m not understanding here, that would be really appreciated. Answer You also need to define an __eq__ method to define how a Bag is equal to another Bag: