I am working on a game in pygame and I published some of my previous games on itch.io. When I am loading image I used to do it like this:
player = pygame.image.load(r"C:Usersuserfolderfolder1player.png")
But when I publish the game, other people can’t run the game. How do I fix this?
Place the image file in the same directory as the Python file. Change the current working directory to the directory of the file.
The name and path of the file can be get by
__file__. The current working directory can be get by
os.getcwd() and can be changed by
import os sourceFileDir = os.path.dirname(os.path.abspath(__file__)) os.chdir(sourceFileDir)
Now you can use a relative path to load the file:
player = pygame.image.load("player.png")