I’m creating a game in which you have to guess the result of an operation in a certain time; to do this i created a thread to have a timed input and then I close the thread after the time is up.
Issue
My problem is that when the user doesn’t enter any number, before the time is up, in the next cycle the input waits for two inputs instead of one.
So, what I need is to clear the stdin before getting a new input. I find some solutions for Unix but nothing for Windows.
Code
import os import random from time import sleep import threading import concurrent.futures random.seed() def get_input(a): a[0]=input() def do_operation(time, n): number_1 = random.randint(0,n) number_2 = random.randint(0,n) operations = ['+', '-', '/', '*'] operation = random.choices(operations) operation = "".join(operation) if operation == '/': while(number_1 % number_2 != 0): number_1 = random.randint(0,n) number_2 = random.randint(0,n) #Trovo i risultati delle operazioni if operation == '+': result = number_1 + number_2 elif operation == '-': result = number_1 - number_2 elif operation == '*': result = number_1 * number_2 elif operation == '/': result = number_1 / number_2 print(number_1,operation,number_2, '=', end = " ") count = [None, result] x = threading.Thread(target=get_input, args = (count,), daemon=True) x.start() x.join(time) return count def stampastats(lives, points): print('nttttlives:', end = " ") for live in range(lives): print('*', end = " ") print('nttttPoints:', points) #main lives = 3 points = 0 while(lives > 0): stampastats(lives, points) result = do_operation(10, 200) if result[0] != result[1]: print('nWrong') print('nThe result was: ' + str(result[1])) lives -= 1 else: print('nBravo') points += 1000 if lives == 0: print('nGAME OVER') else: sleep(1) os.system('cls')
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Answer
There is a pending input()
if a timeout happened. You can send an Enter in this case; I’m applying the pyautogui
module to do that. (Call is_alive()
after join()
to decide whether a timeout happened.).
Some runtime errors fixed (and some debugging outputs kept) in the following script:
import os import random from time import sleep import threading import concurrent.futures import pyautogui random.seed() def get_input(a): a[0]=input() def do_operation(time, n): number_1 = random.randint(0,n) number_2 = random.randint(0,n) operations = ['+', '-', '/', '*'] operation = random.choices(operations) operation = "".join(operation) #Trovo i risultati delle operazioni if operation == '+': resulta = number_1 + number_2 elif operation == '-': resulta = number_1 - number_2 elif operation == '*': resulta = number_1 * number_2 else: # operation == '/': while(number_2 == 0 or number_1 % number_2 != 0): number_1 = random.randint(0,n) number_2 = random.randint(0,n) resulta = number_1 / number_2 print(number_1,operation,number_2, '=', end = " ") count = [None, resulta] x = threading.Thread(target=get_input, args = (count,), daemon=True) x.start() x.join(time) #print( x.native_id, x.is_alive(), x.isDaemon()) # debugging info if x.is_alive(): pyautogui.press("enter") # answer to pending input() return count def stampastats(lives, points): print('nttttlives:', end = " ") for live in range(lives): print('*', end = " ") print('nttttPoints:', points) #main lives = 3 points = 0 while(lives > 0): stampastats(lives, points) result = do_operation(10, 200) #print(result) if((result[0] == None) or (result[0] == '') or (float(result[0]) != float(result[1]))): print('nWrong', result) print('The result was: ' + str(result[1])) lives -= 1 else: print('nBravo', result) points += 1000 if(lives == 0): print('nGAME OVER') else: sleep(1) # os.system('cls')