Newbie. Using the following code to check if a grayscale image (a mask texture in Maya) has all black pixels in the RGB channels (meaning it is empty). This works, but is a bit slow on large images (2048×2048 is around 15 seconds). Looking for how I can speed this up / do this more efficiently. EDIT: Thi…
Tag: maya
Filtering Lists / Conditions on Lists with Python in Maya
I’m new to python and after a lot of time trying to solve a problem, I’m pretty lost so I thought I’d ask my first question here. I have a main file with a referenced file in Maya, where I am trying to list the connections of a certain node, for which the source is in the referenced file and
When the viewport isolates a object, ogsRender() still renders all objects
the viewport like this: 3 objects, 1 selected(the green one). my code: When I execute them one by one, the result is as expected. only the “green one” is in the screenshot. When I execute them together, isolate becomes invalid. all 3 objects are in the screenshot. Why?? Answer This is because the …
Get the direction an object’s axis is pointing in Maya
Using python I’m trying to confirm that a given transform node in Maya has it’s Y axis pointing up, Z axis pointing forward, and X axis pointing to the side, like in the picture below. The transform node might be a child to another transform node in a hierarchy of unknown depth. My first thought w…
Any way to set multiple keys and values at once in Maya using python?
I’m looking for a solution, that allows to set list of values over given list of times at once, without loop, like this: There are commands and that allow to set animation keys at a given time But non of them allow to set range of value over the range of time (frames). The same value can be put on