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is there a rule of thumb to know if i’m modifying a value or a referenced value?

Consider the following :

from scipy.spatial import ConvexHull
import numpy as np

pts = np.random.rand(30, 2)
hull = ConvexHull(pts)
foo = hull.points
foo[0] = 4
print(pts[0]) # -> [4. 4.]
bar = foo[0]
bar[0] = 8    
print(pts[0]) # -> [8. 4.]

How am i supposed to know that modifying hull.points (or foo, a reference to hull.points) is modifying pts ?

The documentation only say :

points: ndarray of double, shape (npoints, ndim)
        Coordinates of input points.

The inspector in pycharm also tell me that both foo and hull.points are a ndarray and nothing in the code, documentation, inspector tell me that my variables are, in fact, pointers referencing the same value (yes, i come from C, sorry)

It can go wrong horribly quickly because if i directly modify a single element of “pts” (the 2D array holding all the values referenced by my other variable/pointers) it modify all my variables too and my convex hull “bar” isn’t convex anymore :

...
pts[0] = 16
print(bar) # -> [16. 16.]

unless i call again

pts = np.random.rand(30, 2)
print(bar) # -> [16. 16.]
print(pts[0]) # -> [some random value]

pts apparently became a whole different object in a new memory location so, in this specific case, bar is not a reference to pts anymore.

And it can go on forever : if i now modify foo = hull.points then bar isn’t a reference to foo anymore (well… it’s a reference to the “old foo” which is not accessible anymore)

My use case : with all the arguments passing and return values of differents method : I’m loosing track of all my reference and values. I end up unknowingly returning a list of value despite the fact that i modified (also unknowingly) a reference (and therefore the original ndarray) and i don’t even know anymore if my returned value is a reference or a standalone object that can be safely modified without messing up everything else.

full simplified use case :

from scipy.spatial import ConvexHull
import numpy as np

pts = np.random.rand(30, 2)
hull = ConvexHull(pts)
foo = hull.points
foo[0] = 4
print(pts[0]) # -> [4. 4.]
bar = foo[0]
bar[0] = 8    
print(pts[0]) # -> [8. 4.]

qux = bar[0]  # WOOPS /! qux isn't a reference to an ndarray element, it's just a "float" value
bar[0] = 16   # BUT  this is a reference so i end up modifying pts BUT not qux /!

print(pts[0], foo[0], bar, qux) # -> [16.  4.] [16.  4.] [16.  4.] 8.0 

qux = bar      # /! qux is now again a reference to pts
qux[0] = 128
print(pts[0], foo[0], bar, qux) # -> [128.   4.] [128.   4.] [128.   4.] [128.   4.]

qux = foo[0]   # remember that qux = bar[0] didn't create a reference ?
qux[0] = 256   # but in this case, it is ! bar[0] is just a single float value while foo[0] is a reference to a ndarray
print(pts[0], foo[0], bar, qux) # -> [256.   4.] [256.   4.] [256.   4.] [256.   4.]

And since this is so much “fun”. Now that i have qux and bar referencing foo[0], what happens to qux and bar if i say foo = None ? Nothing… qux an bar are still referencing pts[0] even if i never explicitly said so … i’m so lost.

I’m also wondering if i’m not in a special case because it’s numpy/scipy/ndarray. i never struggled like this before. (i got lucky ?)

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Answer

In python variables are always references. But the nature of stored value type defines it’s behaviour. Variables can be mutable or immutable. Mutables are: int, float, str, tuple, etc. Immutables are most collections: dict, list, set, etc.

Consider this example:

a, b, c = 1, 2, 3
my_list = [a, b, c]
new_list = my_list

new_list[0] = 0

>>> print(a, b, c)
... 1 2 3

>>> print(my_list)
... [0, 2, 3]

>>> print(new_list)
... [0, 2, 3]

What happens here: you do change 0th element of my_list. But since it is int and is immutable, that 0th element will be assigned new value and will so a new reference. Yet a will be still pointing to the same value as before.

This is basically the idea of immutable objects: changing it creates a new object in memory and updates pointer to point to this new object. So when you do a += 1 you in fact create a new int object and set a to point to that new object.

But my_list is a list and is mutable. So changing it will not change the reference. This way when you do new_list = my_list you create variable new_list that references the same object as my_list. So changing one will change another.


Variable never holds a value itself, it’s always a reference. But changing variable doesn’t mean changing referenced object. For immutable object changing value is changing reference, for mutable objects changing value is changing it’s content. But there is never a mutable object that isn’t a collection of some sort. So when you change a mutable item of a list, list stays the same, but reference for that item is changed to a new reference. So that contents of a list are changing, but the actual list object stays the same.

Basically any data structure in python can be drilled down to immutables. Is it a list of int’s? Well, there are your immutables. Is it a list of a list of int’s? One level deeper there are still immutables. Is it a class instance? I bet it has fields, and fields are no different than any other data structure. You get the point.

Here is another example:

a, b = 1, 2
my_list = [a, b]

>>> print(id(a), id(b))
... 4325931056 4325931088

>>> print(id(my_list[0]), id(my_list[1]))
... 4325931056 4325931088

>>> my_list[0] += 10
>>> print(id(a), id(b))
... 4325931056 4325931088  # a still has the same reference

>>> print(id(my_list[0]), id(my_list[1]))
... 4325931376 4325931088  # my_list[0] now has a new reference 

>>> b += 10
>>> print(id(b))
... 4325931408  # b now has a new reference

>>> print(id(my_list[1]))
... 4325931088  # my_list[1] reference is still the same
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