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Python + Minecraft Coordinates Trouble

The Y coordinate listed below teleports you to double what it’s supposed to ingame. It is supposed to teleport you to 0, 62, 0, but it teleports you to 0, 124, 0

from mcpi.minecraft import Minecraft
mc = Minecraft.create()

x = 0
y = 62
z = 0

mc.player.setPos(x, y, z)

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Answer

Per comments on the documentation for mcpi, it would appear that the coordinates are relative to the world spawn:

getPos, getTilePos, setPos and setTilePos all appear to be relative to the player’s spawn point at least in a single player world. I am going through trying to teleport my character but the coordinates I end up on are not the world’s coordinates but a coordinate relative to where my character would spawn.

This appears to hold true with the results you observed, which were that different coordinate pairs produced a common difference in the expected and actual coordinates (i.e. (0, 32, 0) (0, 98, 0); (0, 62, 0) (0, 128, 0)).

So, either fix an offset of 66 blocks into the y-axis values, or manually set the world spawn to (0, 0, 0) with /setworldspawn.

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