I am trying to change the volume of my music in realtime for my music player.
"""Volume Input""" VolumeLevel = tkr.Scale(player,from_=0,to_=1, orient = tkr.HORIZONTAL, resolution = 0.1) def change_vol(_=None): pygame.mixer.music.set_volume(vol.get()) vol = Scale( sound_box, )
And here are the action events:
def Play(): pygame.mixer.music.load(playlist.get(tkr.ACTIVE)) var.set(playlist.get(tkr.ACTIVE)) pygame.mixer.music.play() pygame.mixer.music.set_volume(VolumeLevel.get()) print(pygame.mixer.music.get_volume()) print(VolumeLevel.get())
But I don’t know how to change the volume while the music is playing, it only changes the volume after I restart the song.
while pygame.mixer.music.get_busy() is True(): pygame.mixer.music.set_volume(VolumeLevel.get())
But that didn’t work it just game me an error.
If you don’t use OOP(and I dont think you do based on what you provided), this should be the solution:
VolumeLevel = tkr.Scale(player,from_=0,to_=1, orient = tkr.HORIZONTAL, command=change_vol, resolution = 0.1) def change_vol(vol, _=None): vol *= 100 pygame.mixer.music.set_volume(vol)