How can I make sure that I can print 0 instead a negative number to refer as the enemy being dead in a fighting game

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I’m a fairly new programmer, but I am trying to make a fighting game code, but I have been stumped on one part, within my code I am trying to make sure that when the enemy health = 0, it will end. I can make the program end, well. But I don’t want to enemy health to go under 0, it can work with me fine, but I really want to change this.

import random
gameactive = 0
x= 100

while gameactive == 0:
    if x > 0:
        crit = random.randint(8,9)
        base = random.randint(5,6)
        a = random.randint(1,10)
        if a == 10:
            x -= crit
            print("nITS A CRITICAL HIT!") # Dont mind this please, this chunk about critical hits.
            print("n")
            print(str(x) + " Health left")
        else:
            x -= base
            print("n")
            print(str(x) + " Health left")
    else:
        break

so what happens when the program is ran, it will generate numbers and decreases x using those generated numbers. But when running the program, I want the code to only limit itself 0 health and not go under. Sorry if i horribly explained it simply put, I want a way so x will be capped at 0, and it will not print negative numbers and instead print some sample text like enemy died.

Answer

use max function like t his:

import random
gameactive = 0
x= 100

while gameactive == 0:
    if x > 0:
        crit = random.randint(8,9)
        base = random.randint(5,6)
        a = random.randint(1,10)
        if a == 10:
            x -= crit
            print("nITS A CRITICAL HIT!") # Dont mind this please, this chunk about critical hits.
        else:
            x -= base
        print("n")
        print(str(max(x,0)) + " Health left")

    else:
        break


Source: stackoverflow