I am trying to make my Pygame sprite jump so I followed a tutorial and this is what it gave me. But it doesn’t work for some reason. What’s wrong with it
keys = pygame.key.get_pressed() if isjump == False: if keys[pygame.K_UP]: if isjump: F =(1 / 2)*m*(v**2) player.rect.y -= F v = v-1 if v<0: m =-1 if v ==-6: isjump = False v = 5 m = 1
Advertisement
Answer
You need to set somewher isjump = True
. Additionally the if isjump == False:
needs an else
case:
keys = pygame.key.get_pressed() if isjump == False: if keys[pygame.K_UP]: isjump = true v = 5 else: m = 1 if v >= 0 else -1 F = m * (v**2) player.rect.y -= F v -= 1 if v == -6: isjump = False